Monday, February 25, 2013

Call of Duty: Black Ops 2 - Neill (7.75)



Call of Duty Black Ops 2
Author: Neill Good / MythicalShadows
            Where to start?  The call of duty series has been a rapidly growing addicting drug with side effects similar to a cocaine addiction.  On the box alongside of the warning for seizures, there should have been the following side effects; brief enjoyment, satisfaction of killing and hurting others, black out anger, and in the end hysteria.  Black Ops Two brings just enough changes to the plate to give it a try.  The campaign introduces a new feature that provides a small boost, but do not get too excited. 
            This feature involves the ability to change the outcome of the story through a few decisions throughout the game.  The differences in the different story outcomes can be a reason to replay the game.  When the natural fact is that the differences are not really worth the stress.
            The characters and the story itself were very compelling and kept my attention more than any other call of duty campaign.  For anyone that is aware of the Call of duty series, (unless you were trapped in a mine for a decade?) you know that the Black ops versions are made by developers Treyarch.  The Modern warfare series was made by Infinity ward before they were disbanded.  The black ops campaigns, in my opinion blow Modern Warfare’s stories out of the water.  Although, that being said, Modern Warfare has far superior multiplayer.  It all depends on what you prefer. 
            The reason that this game maintains a high rating for me is the campaign.  Its story was very well put together.  Thoughtful and emotional characters bring a change to the usual jarhead emotionless soldiers of the Call of Duty series.  An experience that brought me to respect this game is the very first mission of the game.  The mission takes place in the 80’s in Africa during the Cold War.  One of the main characters from Black ops 1 is thrown into a counter attack of a brutal African civil war.  The beauty of this skirmish really brings out what is best about this game.  A very large amount of people can be seen on screen, mixed with tanks and of course a chopper that we get to control.  Tearing down dozens of people and tossing mortars and groups of enemy’s is what makes Call of Duty, Call of Duty. 
            The campaign was roughly a 6-8 hour game.  The one problem with Call of Duty games is that the campaign is overlooked and made to short so that people can get to the multiplayer.  However, in the small amount of time that they allotted to the campaign, it still ranks as my favorite campaigns of the series.  The astounding graphics mixed with great dialogue from one of the characters who is Walking Dead’s Merle along with many more great voice actors makes for a great blockbuster experience.  The main antagonist Mendez will piss you off, while gaining your respect at the same time.  The ending as always is not the best but can leave you feeling very accomplished and proud with your decisions. 
            The multiplayer is nothing special.  There are little changes from its predecessors in game modes and kill streaks.  The only thing of note is that the kill streaks are now score streaks.  For example a UAV is about 400 points.  This means that any points you receive can be used to obtain the UAV, things like capturing a flag in capture the flag, getting a kill or an assist, and destroying an enemy’s equipment.  It makes it easier in a way to get score streaks because you are not fully depended on your killing skills to get you the streak.  You can use strategy in capturing flags in domination or capturing headquarters in headquarters.  The weapons are nothing special and as always there is an overpowered weapon the Peacekeeper which ends up in the hands of at least 75 percent of people in each multiplayer lobby. 
            These two game modes to be honest are not enough to purchase this game at the full price of $60.  For me it is all about the new and improved zombie’s mode.  This installment of zombies is amazing.  The premise is that there are multiple maps in one.  There is a bus that you can ride from map to map, all the while, being attacked by zombies climbing onto the bus windows.  The best part of the zombie’s mode is trying to complete the very secret achievement the tower of Babylon. (If we get enough comments we can put a link to the solution of this achievement.)  I love this game mode and will definitely keep you and your friends busy longer than 6-8 hours. 
            The graphics and audio all blend together with a great voice acting crew making for a decent game.  I think that the replay value is somewhat low.  However it is higher than any other Call of Duty campaign experience.  The multiplayer like the other games is stressful but can keep you interested with many prestige’s to struggle through.  Zombie’s is definitely one of the best game modes to replay over and over again. 
            Pros: Zombie mode, Great emotional campaign, Amazing graphics, an interesting story plot, and attention to clans in multiplayer.
            Cons: Short Campaign, Stressful multiplayer, overpowered weapons in multiplayer, NO CO-OP Campaign, and a fail to implement the decision factor into the campaign successfully.
            I would rank Call of Duty Black Ops 2 the following:
            Campaign:  8.25
            Multiplayer: 5.75
            Zombies:  9.5
            Overall:  7.75

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